The Chicken Farm
The Chicken Farm is a text-based simulation game made with Svelte.js for IndieCade Climate Jam. The game simulates the ecosystem of a chicken farm, featuring chickens, eggs, corn, and manure. Players must maintain the flock, manage resources, and expand their farm while transforming waste into valuable assets. The game emphasizes sustainable practices, such as composting manure into fertilizer to enhance corn production or converting it into biomethane for electricity, showing how waste can become a treasure.
Status | Prototype |
Platforms | HTML5 |
Author | LeslieZeng |
Genre | Simulation |
Tags | Clicker, html, Incremental, javascript |
Development log
- July 19th UpdatesJul 20, 2024
- July 9th UpdatesJul 09, 2024
Comments
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Maybe make roosters a production booster?
1.2 corn per rooster vs 1 corn per hen, but roosters boost egg production by 50% ea?
Also, auto-incubators should only incubate when the resulting chicken won't put food into the negative...
That roosters boosting egg production is a great idea! I can disable auto-incubators when corns are equal to or less than 0.
it should be when corn production is under 1 (ie, when the next incubation would put production negative)
Good point! However, based on that, it probably better be when the corns are under the amount of chickens, but I will do the test anyways.
It took me waaaay to long until i realized i were able to maintain my corn by getting corn fields. Clicked way to much but was entertained.
Thank you! i was about to give up on this one before i read the comments :D
Well, one thing that popped into my mind: Roosters are useless in the game, but in reality without a rooster the eggs should be unfertilized and you should not be able to incubate eggs...
Thanks for your thought! In this game, roosters are actually not "useless" because they can produce meat. They are "less valuable" compared to hens which can produce eggs and meat. You are right that in reality, hens cannot produce fertilized eggs without roosters. I removed this rule in my game because I want to keep the economics flow chart clean and straightforward. By adding this rule, I also need to sort out fertilized eggs and unfertilized eggs.
I lost by slaughtering all my hens to buy corn